Design Technology

Design Technology

Technology

 

Technology is a creative, purposeful activity aimed at meeting needs and opportunities through the development of products, systems or environments. Knowledge, skills and resources are combined to help solve practical problems.

Technology education is a planned process designed to develop students competence and confidence in understanding and using existing technologies and in creating solutions to technological problems.

The aims of technology education is to enable students to achieve technological literacy through the development of :

1. Technological knowledge and understanding.

2. Technological capability.

3. Understanding and awareness of the relationship between technology and society.

Graphics

 

Graphics is an area of the curriculum that gives students the opportunity to develop their creative skills and enjoy a range of design and communication activities that demonstrate these skills.

Design activities that encourage individual creativity are an essential component of graphic studies.

Students will gain a knowledge of the principles and elements of design and apply a design process to solve product, system and environmental design problems.

The aims of graphics education are :

  1. To promote in students the development of enquiry and discrimination skills and encourage initiative, ingenuity and resourcefulness through activities based on real situations in graphic communication.
  2. To provide a variety of design and drawing experiences that are challenging, creative, useful and enjoyable, drawing on students interests and cultural backgrounds.
  3. To plan and implement graphics programmes that will promote an awareness and understanding of technologies, of their applications, and of economic and environmental issues and that will encourage the exercising of aesthetic values.
  4. To stimulate self confidence, self esteem and a pride in achievement through enabling all students to achieve personal success in this subject.